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28 Movie Reviews

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1 reviews is hidden due to your filters.

I applaud you.

// START REVIEW

0. Hello Egoraptor.

1. First of all, this is the first Awesome movie I've seen and if this is any indication to your entire collection... then by Earth, you sir deserve all the praise that you are getting.

2. Good Points:
* Humor. Your humor is beyond anyone here on Newgrounds (yes, maybe even greater than JohnnyUtah.) This is by far the most innovative parody I have seen to date. You're very original in what you do, not the parody, what I mean was the style of delivery.
* Style. Unparalleled by no other movie existing on Newgrounds today.
* Your message to the fans is very touching. It just shows that even though you have received countless praises, you are still very down to Earth. All of your fans would appreciate that short audio piece, and now, could say, myself included.

3. (Not so) Good Points:
* The movie didn't parody the entire game, it was rather short for me.
* Graphics. I noticed that your entire Awesome series uses the same graphic. Maybe that adds to the humor but the graphics aren't that pleasant to the eyes.

4. Good day and great job.

// END REVIEW

Great Parody

// START REVIEW

0. Hello Mr. Winchester.

1. Good Points:
* Humor, very innovative. The mention of facts was a good touch. I don't know if one would mention the same everday facts that he would have the same humorous impact as this.
* SFX, very crisp. The voice acting is good and the sound is clean.
* Concept and Execution. Well made, the stand (neutral) was a smart choice to avoid impartiality. Not offensive at all, which is always a good thing.

2. (Not so) Good Points:
* Very little movement. You have stuck to the theme of the ad (yes, hence a parody) but the addition of some movement wouldn't hurt your movie at all.
* Music. An addition of an ambient background music wouldn't hurt this short either (well, that's just what I think.) Not really a bad point though.

3. LINUX! I'm gonna get you penguin!

4. Good day and great job.

// END REVIEW

Bobert-Rob responds:

Cool, glad you enjoyed it. Thanks for the review and the critiquing, your notes have been processed and duly noted.

Nice Concept

// START REVIEW

0. Hello.

1. Good Points:
* Execution, the synnergy between the contributors is evident and it has produced an awesome outcome.
* Humor, great twists. My favorites would be the ending, with the 3D cube and the one where the green stickman dives but is drawn back by the mouse, I think it was from Jazz. Oh and was that Spawn who escaped that falling rig?
* SFX, flawless. I didn't find the sounds chappy at all. Every sfx was well-timed.
* Concept, period.

2. (Not so) Good Points:
* Length, could have been longer but hey more contributors would be needed for that so nobody's fault I guess.
* Slow start, initially the falling objects were repetitive in thought but it quickly unfolded into an expanded array so it's still not that bad of a point.

3. Good day and good job.

// END REVIEW

Good

// START REVIEW

0. Hello.

1. This is not that bad, could have been better though. The animation was fluid and the song was easy to listen to. The story, although not that compelling, prove to have some sense and provokes interest.

2. Good day and I hope this passes.

//END REVIEW

Holy...

// START REVIEW

0. HELLO.

1. (Beyond) Good Points:
* Story, AMAZING. I might sound bias because I'm a very big fan of Tankmen but this... this is a VERY worthy sequel. The old characters were given a throwback. I liked how you followed up on the Skittles side story. Great introduction of the new characters. Nice dynamic with the claustrophobic sniper and the tankman (with his dick cut off) and the female tankman. Steve also had a good few minutes but the new characters really stole the show.
* GFX, Music and SFX, right to the very last detail... amazing.
* Animation, very fluid. My favorite part was when the tank rolled up the hill to invade the enemy base.

2. (Not so) Good Points:
* None

3. This is a great throwback to the Tankmen series and even though this is a spin-off, I must say that this would be a nice sequel.

4. Have a great day, and again amazing job on this!

// END REVIEW

Entertaining take

// START REVIEW

0. Hello thelonelyduck.

1. Good Points:
* GFX, off the charts, the 3D rendering is masterful (kind of looked like one of those lego games). Oh and nice touch to the reflection in the eye protector of the Tankmen leader.
* Animation, very fluid, the transition was pleasing to see especially the part where the Tankmen charged.
* Sound, if I didn't look at the author, I'd say it was JohnnyUtah himself who did the voice acting.

2. (Not so) Good Points:
* HUGE file size, worth the wait though.

3. Question, why were there planes? Just wondering lol

4. Good day and great job!

// END REVIEW

thelonelyduck responds:

Why planes?

Why not?

cough *spinoff* cough.

Lukewarm

// START REVIEW

0. Hello The-Red-Jack

1. Good Points:
- Short and Simple (some sprite shorts tend to stretch out a bit too long, keeping things short would avoid viewers from getting bored)
- Story (or lack thereof, sometimes its best not to think about things too deep)
- Sound Quality (clean, that's all it needs to be)

2. (Not so) Good Points:
- Interactivity (it's good to give the viewer some interaction to your submission but sometimes, the process of which the viewer interacts is somehow misused. The dialogue style (ala RPG games) allows you to avoid the tedious process of mouth manipulation and sfx for dialogues. On the flip side, it's rather tedious to read sometimes and this style is better suited for games (the "wait-for-click style). Sprite dialogues could be captioned in a time-constrained fashion to keep the motion going.)
- Story (or lack thereof, other times its best to provide a good story to support your submission)
- SFX (the sfx were abruptly cut because of the action arrow)
- GFX (why is Tails as big as Sonic?! ^-^)

3. Good Day.

// END REVIEW

The-Red-Jack responds:

Tails is almost as big as Sonic in the game anyway, thanks for the review

Hey homeboy!

// START REVIEW

0. Hello.

1. Good Points:
- Graphics (as always, I've always been a fan of your artwork, I especially liked how you did Hahara and the machineries)
- Coloring (your coloring has come a long way, it isn't too bright anymore)
- Voice Acting (finally you've found yourself voice actors! I remember a few months ago you were asking for my help recruiting some)
- Music (anime and game inspired but it's okay, in moderation)

2. (Not so) Good Points
- Graphics (as opposed to the good point, the other characters were underdeveloped but this is understandable. Why would you spend 8 or so hours drawing up someone that you're going to kill off in a matter of seconds, right?)
- SFX (the training sequence, among others, seems to lack sfx maybe in sequels you can assign some for at least the katar "slash" sequence)
- Animation (I'm not one to lecture you about animation because I'm weak at it as well but there are alot to improve. I must admit, you have shown tremendous improvement in that field though.)
- Story (knowing you, you do tend to lean towards the anime-style of storytelling and nothing is wrong with that. What you can do is maybe separate a little from that style so that you can make a style of your own, do you get me man? I must admit, the long narration sequence was a little bit tedious to watch, maybe you could lessen that and leave room for interpretation, ala western style of storytelling.)

3. I left a pm of congratulations in your inbox.

4. Good Day.

5. Regards, Sif

// END REVIEW

amazing

the blockhead series gets better and better every episode as the #1 guy gets dumber and dumber. maybe the weevil can get an angle in or the conscience can have a vendetta or something. blockhead is just amazingly senseless (and funny). i was just wondering, how the hell did he learn how to spell ghostmas? haha

...

why don't you finish it first?

I'm mortal

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