Age/Gender: 21, Male
Location: The Philippines
Job: Student of Life
I'm mortal
Newgrounds Stats
Whistle Status: Garbage
Exp. Points: 9,130 / 9,340
Exp. Rank #: 1,495
Voting Pow.: 7.07 votes
BBS Posts: 433 (0.31 per day)
Flash Reviews: 73
Music Reviews: 10
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All Flash Reviews
73 Reviews | 12 w/ Responses
// START REVIEW
0. Hello.
1. Good Points:
* The concept is nice, the character designs fit the whole setting quite nicely.
* The animation was great, it really suited the entire concept.
2. (Not so) Good Points:
* The music, although it fits nicely with the concept, didn't seem quite right with the flow of the sequence.
3. This could expand to a potentially great series!
4. Good day.
// END REVIEW
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// START REVIEW
0. Hello.
1. First off, good job.
2. Good Points:
* I like what you did with the look-and-feel of the entire movie, very "silent movie"-like. Very good job.
* The sound was very appropriate, and the dialogue was very well written.
3. (Not so) Good Points:
* I feel a bit shorthanded. I feel there is a lot of potential for this but was really not fit into this movie.
4. Good day.
// END REVIEW
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// START REVIEW
0. Hello once again.
1. Great Points:
* Graphics. Keeps in theme with Castle Crashing the Beard. Masterfully made.
* Gameplay. Very amusing. I didn't think I would have played this game for a long duration but I was mistaken. Gamers should pay you for making such great games.
* SFX. Well-timed. Suited for every situation. It has this arcade feel to it like CCTB.
2. (Not so) Good Points:
* Difficulty. Admittedly, I'm not a "high-level" gamer but I'm not a noob either but this game is really getting to me. Very difficulty. Maybe you could have a difficulty setting option for gamers who are no that great.
3. Wow, the medal feature is awesome. How could other flash authors use this? Or is it still in beta?
4. Great job!
// END REVIEW
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// START REVIEW
0. Hello.
1. Good Points:
* Graphics. Very well drawn, consistent all throughout the game. The color mix was very nice, indeed reminiscent of the old super mario games.
* Wonderful Homage, your promotion of the game does not disappoint. A big improvement from every other fan game.
* SFX. Very tight, well-timed and suited for every situation.
* Music. Not tiring at all, the music was very fitting to the theme.
2. (Not so) Good Points:
N/A
3. Good job!
// END REVIEW
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// START REVIEW
0. Hello Megadev Team.
1. Good Points:
* Graphics. Very impressive. The foggy texture of the graphics relays the 'time travel' theme very well.
* Gameplay. Very simple but does the job pretty well. So far the controls are very sharp.
2. (Not so) Good Points:
* SFX. The cat sound can get pretty annoying with time.
* Predictibility. The algo used for the randomization of the items was not very impressive. Good nonetheless. Not really a bad point, since I myself couldn't make an algo as good as that.
3. Other notes: The game is very simplistic, maybe added features could spice things up.
4. Good day.
// END REVIEW
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// START REVIEW
0. Hello.
1. Good Points:
* Simple but elegant. The game mashes well together. The premise is simplistic, the graphics are simplistic but it all synthesizes into one great piece of work.
* SFX and Music. Very nice. Suited in every situation. Well-placed and well-timed.
2. (Not so) Good Points:
* Size of screen. It's very thoughtful having a screen resize option, but if you had made the screen smaller from the get-go there might be no need for it.
* Glitches. There are quite a few bugs regarding the delay of jumping. The coding may be fine, so there's not much you can do with this one.
3. Good day.
// END REVIEW
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// START REVIEW
0. Hello.
1. Great Points:
* Concept. You brought a very nice, original concept to the table. Very reminiscent of that game in wii, I think it was Amaterasu. Very nice job here!
2. Good Points:
* Execution. Coupled with a great concept, the execution produced a very pleasing result. The game is not very tiring as a result although...
* Graphics. Very simple. Very nice. Well drawn and the color scheme is not bad on the eyes.
* SFX. Very nice. Suits every situation.
3. (Not so) Good Points:
* Repetetiveness. The concept and replayability gets tainted by lack of features. Not really a bad point.
4. Very good job. Good luck on the competition!
// END REVIEW
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// START REVIEW
0. Hello, O Masters of Newgrounds.
1. First of all, I guess this review will go unnoticed as many others do but for the sake of commending a job well done I'm going to leave one here.
2. Great Points:
* SFX. Very crisp, very pleasing to the ears. Well-timed and well-placed. How I wish I had the same resource for my submission in last year's Madness Day! The SFX in itself is to die for (in this case, to kill for).
3. Good Points:
* Physics. The game's physics was, as always, masterfully done. I expected nothing less from the creator of such games as Alien Hominid and Castle Crashers.
* Music. Good leaders do not tell their followers or their subordinates to do something that they themselves are not willing to do. Tom's constant urging of using the resources available in the audio portal are often times left unwarranted. Let this be a lesson to people who don't heed his advice.
* Gameplay. The gameplay is great. Very campy. The limitless ammo gives the player freedom to shoot just anything they want as opposed to games that have an ammo bar. Although, the limited ammo proves to be a factor in the difficulty of a game, I think this game could do without it, considering that this game's aim is purely for entertainment.
* Graphics. As always, the graphics were done extremely well. I expected nothing less from Mindchamber. Although, I have to admit, I expected more. (Considering his caliber as an artist)
4. (Not so) Good Points:
* Lagging Issues. I adjusted the quality of the game and everything, my terminal just couldn't handle the game so well. I am not placing blame on my computer because similar games such as the Thing Thing series performs remarkably well with similar settings.
* The Game Itself. It's understandable that with everything else in the table, this game was just a side project for the creators but in comparison to previous games that have been done by Tom and Mindchamber, this game really doesn't stand out from the rest. The AI were pretty weak, the game had limited enemies and shyed away from its premise of run n' gun and delved deeper on the look and feel and the story.
5. Good job guys.
// END REVIEW
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// START REVIEW
0. Hello Matt.
1. Good Points:
* Graphics. The art is great! The colors mix well, the shadows are well-placed, and the lineart is awesome. This should have been a great point but considering the wide use of the style nowadays...
* Music. Very suitable for the situation. Nice touch on the Kill Bill sound at the start, while scrolling through enemies Mortal Kombat style.
* SFX. Very well-timed. Very well-placed. Very good job!
* Animation. Smooth as silk. Very irresistable. I love it! Could compare to many other movies in the portal.
2. (Not so) Good Points:
* Gameplay. Inspired by Final Fantasy? The "quick draw" gameplay could get limited replayability but this is a good, original effort though. I just feel that the gameplay made this game very limited.
3. Good day.
// END REVIEW
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// START REVIEW
0. Hello Coolio-Niato!
1. Great Points:
* Gameplay. A cool twist on basic ai, this game is a very interesting find. A very interesting game indeed!
* Graphics. Very cute robot, I can't stand it! (In a good way) Maybe if you would add more animation on it, it would be even cuter but it's great enough as it is.
2. Good Points:
* Music. This game has a very good selection. Not hard on the ears and very suitable for the theme of the game.
* Animation. The animation is very crisp. This game has animation better than many games on the portal. Good job!
3. (Not so) Good Points:
* SFX (or lackthereof). A few SFX wouldn't hurt this game at all.
* Difficulty. Not very challenging. Interesting though but not very challenging. The tutorial is a big help too.
* Limited features. Not really a bad point but maybe additional features likes opposition, projectile firing, loops for the program, conditions, items, etc.)
4. Great job! This game really made my day!
// END REVIEW
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