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Age/Gender: 20, Male
Location: The Philippines
Job: Student
... I failed yet again...
Newgrounds Stats
Whistle Status: Garbage
Exp. Points: 5,590 / 5,880
Exp. Rank #: 2,578
Voting Pow.: 6.47 votes
BBS Posts: 421 (0.46 per day)
Flash Reviews: 58
Music Reviews: 10
Trophies: 0
Stickers: 0
Latest Flash Reviews
// START REVIEW
0. First of all, let me just say that this game is a very pleasant surprise.
1. Great Points:
* SFX and Music. Very pleasing to the ears. Selling point of the game. Good job on this one. I was very impressed on how you blended the sounds well. Very suited for every situation and very well-timed.
2. Good Points:
* Gameplay. The variety in gameplay separates this from any normal point and click shooting game.
* Story. Most people make games and not include a story. Hard work and it shows.
* Coloring and Graphics. I wasn't too keen on the graphics but the color scheme was very nice. Very pleasing on the eyes.
3. Great job!
// END REVIEW
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// START REVIEW
0. Hello.
1. Good Points:
* Concept. Very innovative. The concept gives a very refreshing feel to shooter games.
* Gameplay. Very challenging. I was really caught off guard at the immense difficulty that 'Insane' brought. I thought 'Hard' was going to be a walk in the park, bou was I wrong.
2. (Not so) Good Points:
* Lack of surprise. It gets tiring with prolong play maybe adding a few more elements to the game would increase replayability.
3. Good day.
// END REVIEW
Author's Response:
Thanks for your review, I'm glad you enjoyed the concept and thought the game had some good points as well as it gives me encouragement to make a sequel or possibly more games in the "Aqua Bots" series
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// START REVIEW
0. Hello Bandaro.
1. Good Points:
* Gameplay. The mix of the retro side scrolling games with familiar RPG elements proved to be a nice touch. At first I've been a bit skeptical that the premise was a bit too ambitious but it turned out nice. The addition of several classes definitely increase replayability. A few more skills could have been a plus though.
* Graphics. The graphics were nice. It didn't need to be flashy. It just needed to serve it's purpose. Economical. Great job.
2. (Not so) Good Points:
* SFX. Not remarkable at all. With prolonged exposure, it's kind of annoying.
* Physics. I found some glitches with this one. An enemy doesn't hit the player even at point blank range. Player hits enemy from a long distance. Etc..
3. Bad Points:
* The organization of the user manual / instructions / how to play was just awful. Very disorganized and very confusing. Maybe it could have been color-coded or have utilized several pages to provide a clearer instruction. Any modification would be a plus.
4. Good job.
// END REVIEW
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Latest Audio Reviews
// START REVIEW
0. Hello Resoner.
1. Good Points:
* Brilliant piece, the track is very melodic and pleasing to hear.
* Your piano playing is awesome keep on keeping on with that.
* The mix is very well done, the other instruments do not clash with the main piano.
* The background melody is very enchanting, trancing if you will.
* The entrance of the cymbals is ver well-timed.
2. (Not so) Good Points:
* NULL
3. Good day, sir.
// END REVIEW
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// START REVIEW
0. Hello, sir.
1. Good Points:
* Awesome opening, makes the anticipation for the entire track all the more thrilling.
* Nice mix between the drums and bass, doesn't fail to please anyone who hears this track.
* The bass really pumps hard but it does not devour the drums. Very nice.
* The track would mesh well with anything.
2. (Not so) Good Points:
* The beat, although catchy, is kindof repetetive going to the end.
* I fail to see the relation of the tune to the title.
3. Good day and good job.
// END REVIEW
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// START REVIEW
0. Hello.
1. Good Points:
* Starts out great.
* The bass and drums really mix well and the piece stays true to its dance roots.
* Nice theme to it, great beat to dance to.
* The ending is pretty great to.
* I applaud you for the "button" sound and the whistle. It fits the track quite nicely and the presence was well-timed.
2. (Not so) Good Points:
* The robot dialogue sequence was a little bit off for me, I kinda feel it's unnecessary and the entire track could do away without it.
* The entire middle part kind of slowed down the pace of the track for me and it kind of threw me off the catchy first part.
* The slow pace at the middle could've been better.
3. Good day, sir.
// END REVIEW
Author's Response:
Okay, the robotics need to go - I realize that now. But the entire song is actually built around the fact that I wanted to try out some new vocoding-software. But yes, the song is better without it. I guess I'll look into that. The interlude needs to stay, but it can be done differently to maintain the pacing.
Glad you like it man =) Thanks for the 9 and the review!
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